package de.koller.hydrogen.render.textures;

import de.koller.aframe.plain.Sprite;

public class SelectTexture extends Sprite {
	
	public static final int TEXTURE_SIZE = 12;
	
	public SelectTexture() {
		super( TEXTURE_SIZE, TEXTURE_SIZE );
		
		int c = 0xff_ff0000;
		
		raster.setPixel( c, 0, 0 );
		raster.setPixel( c, 1, 0 );
		raster.setPixel( c, 0, 1 );
		
		raster.setPixel( c, TEXTURE_SIZE-1, 0 );
		raster.setPixel( c, TEXTURE_SIZE-2, 0 );
		raster.setPixel( c, TEXTURE_SIZE-1, 1 );
		
		raster.setPixel( c, TEXTURE_SIZE-1, TEXTURE_SIZE-1 );
		raster.setPixel( c, TEXTURE_SIZE-2, TEXTURE_SIZE-1 );
		raster.setPixel( c, TEXTURE_SIZE-1, TEXTURE_SIZE-2 );
		
		raster.setPixel( c, 0, TEXTURE_SIZE-1 );
		raster.setPixel( c, 1, TEXTURE_SIZE-1 );
		raster.setPixel( c, 0, TEXTURE_SIZE-2 );
	}
	
}
